Then go to your Steam Library → Tools → Call of Duty: Black Ops III - Mod Tools and install. You need to own Black Ops 3 on Steam, this is the only way to own a PC version of the game. Good luck man.Mod Tools Getting Started Installing Mod Tools There is more info here: I believe that is the tutorial I followed to fix the problem for me, which was option 2. I would check that file for any anomalies. But within your steam directory, there is a file that is essentially a log of all your steam games/file paths. Steam has an option to move your game folders around, however if steam wasn't recognizing the files, you should have been able to at least "add" the folder by using the '"add a non-steam game" to library option. I was able to keep all of my content though, after following a method I found on google to migrate steam folders properly. Just my 2 cents, when I had this happen to me, I had manually moved my bo3 root directory to my ssd, and what a mistake that was. Message me on steam or discord ASTR0x0M3GA Thanks for your time and cooperation and peace. From what I've noticed, most of the textures that are missing begin with "t7_" and the models usually begin with "p7_" Textures t7_stone_tile_3x2 t7_brick_worn_heavy_grout_plaster_r02 t7_concrete_trim_moulding_01_wet mtl_fxanim_gp_concrete_trim_beveled_01_crack t7_concrete_planter t7_ceramic_terrazzo_floor_tile_01 t7_concrete_floor_broken_01 t7_cai_street_sidewalk_old_04 t7_plastic_wires_bundles_optical_emissive t7_metal_painted_white_01 t7_mud_sledge_wet_03_blend t7_metal_perforated_rust t7_rock_desert_gravel_tan_01 t7_ceramic_tile_shower_grey Found on t7_materials *t7_ceramic_terrazzo_floor_tile_01_c *t7_concrete_planter_c *t7_concrete_trim_beveled_01_c *t7_concrete_floor_broken_01_c missing models p7_brick_worn_painted_white_breakout_09 p7_concrete_block_dmg_01_64a p7_ladder_metal_secured_guard p7_armoire_wood_varnished_worn_dirty p7_inf_foy_boarding_door_frame_01a p7_inf_foy_boarding_door_rt_01a p7_inf_foy_boarding_door_lt_01a p7_sandbag_short p7_sandbag_stack_32_middle p7_corrugated_sheet_metal_rust_02_wet p7_corrugated_sheet_metal_rust_dmg_01_mp p7_pipe p7_aqu_gate_chainlink_01_right p7_cloth_drape_02_torn_beige Should I remove everything from black ops 3 and redownload the game and mod tools again so everything can balance nicely OR should I keep stuff since the next update could fix it all. It probably has to do with the GDT's because I don't know whether the new ones that are put in xanim_export, model_export and texture_assets should be placed in source_data or should be kept where they are put. I'm thinking about saving some of the exclusive files and deleting the game and the mod tools and re downloading it to fix but unsure if the problems will be fixed henceforth. It's weird because most of the textures and models that can't be seen in radiant are the models and textures THEY provided within their bo3 mod tools. I find myself regretting that decision immensely now. But i wanted to make sure I'm getting everything new from the updates. I don't know WHY steam decided to not recognize the mod tools for black ops 3 in the tool section for me, even when i could run the tools by just finding it in the files and using it from there. So now it's a nonstop loop of telling me something that is in need of an update when it actually isn't. After the validation process, it listed another update required listed on the download section for the mod tools again. The download process didn't have any bytes transferring. The download process on steam for the mod tools was 'validating' for 40 minutes but whenever I looked at the download page it told me it was an "update required". I exited my launcher and noticed an update that was needed for the mod tools and so i proceeded with installing it. The next thing I know, I'm looking at my map with textures that are missing, seeing some of the models that are in their shape without some textures applied and models that are displaced with little cubes. After all of that occurred, I was able to open up the mod tools and I clicked radiant applied to my map selection. It downloaded and it 'recognized' the file location, a download was placed after that adjustment occurred which was about 40 minutes. So I tried to download the mod tools on the drive where I have them located (just so it can override its contents at the very least). The next day, I woke up, turned on the pc, went on steam and noticed that the mod tools in the tool section of steam weren't installed even though I had them installed already. Couple of nights ago, I decided to go turn of my pc before I went to bed. This texture and model screwup wasn't noticed until I had to make steam 'acknowledge' the contents where the mod tools were. I'm having an issue with the textures and models of my map(s).
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